Backward Compatibility of customer artifacts

Text/HTML

Backward Compatibility of customer artifacts

Startdate Around summer of 2010
Company name Cannibal Game Studios
Internship name Backward Compatibility of customer artifacts
Description

Users of our custom middleware solutions use that middleware to create their own artifacts. When a new version of the middleware is released, there exists a possibility that compatibility with current artifacts will be broken.

How do we ensure that we cause no harm to the end-users artifacts when we make changes to our components and framework? In other words: how can we (automatically) transform the end-user artifacts so that he experiences no errors (no syntactical incompatibility) and have them retains its meaning (no semantic incompatibility)?

Internship period ~9 months
Number of days/week 4-5
Internship type MSc / Graduation
Preferred faculty intern EEMCS, or you will need serious Computer Science knowledge
Contact information

Cannibal Game Studios
Jeroen Dobbe | COO
jobs (atDOMAIN) cannibalgamestudios.com

TU Delft
Andy Zaidman | SERG
a.e.zaidman (atDOMAIN) tudelft.nl

(replace "atDOMAIN" -- added to mislead web spiders)

Tweets
LinkedIN
Visit the YES!Delft Students LinkedIN profile! Visit profile

Upcoming Events

events

April

26        Entrepreneurship Forum          

May

2          Workshop Talentbranding by ORMIT

5          Entrepreneurial drinks

10        Application deadline 3 Day Startup Weekend

10-20   Come with me to Shanghai

June

1,2,3     3 Day Startup Weekend

8, 9       Vrouwen Event: Berlin

14         YES!Delft Career 3

Full agenda

 

YES!Delft Students is an initiative of YES!Delft